From: Geoffrey Allott Date: Sat, 20 May 2023 21:05:30 +0000 (+0100) Subject: remove unused X-Git-Url: https://git.pointlesshacks.com/?a=commitdiff_plain;h=62795243e68b83adf6a2bbe0ea7f2f9bfbe44790;p=pokerwave.git remove unused --- diff --git a/site/modules/poker.js b/site/modules/poker.js index f66875b..7070544 100644 --- a/site/modules/poker.js +++ b/site/modules/poker.js @@ -27,14 +27,10 @@ export class BetControls { document.addEventListener("mousedown", () => this.mouse_clicked = true); document.addEventListener("mouseup", () => this.mouse_clicked = false); - //this.slider_min = 360; - //this.slider_max = 475; this.slider_min = 120; this.slider_max = 430; - //this.background = create_svg_element(this.game.svg, "rect", ["controls"], [["x", "310"], ["y", "410"], ["width", "185"], ["height", "85"], ["rx", "15"]]) this.background = create_svg_element(this.game.svg, "rect", ["controls"], [["x", "50"], ["y", "500"], ["width", "400"], ["height", "90"], ["rx", "15"]]) - //this.bet_size_area = create_svg_element(this.game.svg, "rect", ["bet-size-area"], [["x", "317"], ["y", "417"], ["width", "38"], ["height", "16"]]) this.bet_size_area = create_svg_element(this.game.svg, "rect", ["bet-size-area"], [["x", "57"], ["y", "507"], ["width", "58"], ["height", "16"]]) this.bet_size_area.onclick = () => { const chips = prompt("Chips to bet", this.bet_size_text.textContent); @@ -47,7 +43,6 @@ export class BetControls { } }; - //this.bet_size = create_svg_element(this.game.svg, "text", ["bet-size"], [["x", "336"], ["y", "429"]]) this.bet_size = create_svg_element(this.game.svg, "text", ["bet-size"], [["x", "86"], ["y", "519"]]) this.bet_size_text = document.createTextNode("150"); this.bet_size.append(this.bet_size_text); @@ -65,9 +60,6 @@ export class BetControls { }; this.bet_slider = create_svg_element(this.game.svg, "g", ["bet-slider"], []); - //this.bet_slider_area = create_svg_element(this.bet_slider, "rect", ["bet-slider-area"], [["x", String(this.slider_min)], ["y", "417"], ["width", String(this.slider_max - this.slider_min)], ["height", "16"]]) - //this.bet_slider_track = create_svg_element(this.bet_slider, "rect", ["bet-slider-track"], [["x", String(this.slider_min)], ["y", "422"], ["width", String(this.slider_max - this.slider_min)], ["height", "6"]]) - //this.bet_slider_thumb = create_svg_element(this.bet_slider, "rect", ["bet-slider-thumb"], [["x", String(this.slider_min)], ["y", "419"], ["width", "10"], ["height", "12"]]) this.bet_slider_area = create_svg_element(this.bet_slider, "rect", ["bet-slider-area"], [["x", String(this.slider_min)], ["y", "507"], ["width", String(this.slider_max - this.slider_min)], ["height", "16"]]) this.bet_slider_track = create_svg_element(this.bet_slider, "rect", ["bet-slider-track"], [["x", String(this.slider_min)], ["y", "512"], ["width", String(this.slider_max - this.slider_min)], ["height", "6"]]) this.bet_slider_thumb = create_svg_element(this.bet_slider, "rect", ["bet-slider-thumb"], [["x", String(this.slider_min)], ["y", "509"], ["width", "10"], ["height", "12"]]) @@ -75,25 +67,20 @@ export class BetControls { this.bet_slider_area.onmousemove = this.bet_slider_track.onmousemove = this.bet_slider_thumb.onmousemove = e => { if (this.mouse_clicked) move_slider(e); }; this.bet_slider_area.ontouchmove = this.bet_slider_track.ontouchmove = this.bet_slider_thumb.ontouchmove = e => move_slider(e.touches.item(0)); - //this.fold_control = create_svg_element(this.game.svg, "rect", ["fold-control"], [["x", "315"], ["y", "440"], ["width", "55"], ["height", "50"], ["rx", "10"]]) this.fold_control = create_svg_element(this.game.svg, "rect", ["fold-control"], [["x", "60"], ["y", "530"], ["width", "120"], ["height", "50"], ["rx", "10"]]) this.fold_control.onclick = () => this.game.send({type: "TakeAction", action: {action: "Fold"}}); - //this.fold_control_label = create_svg_element(this.game.svg, "text", ["fold-control-label"], [["x", "342.5"], ["y", "470"]]) this.fold_control_label = create_svg_element(this.game.svg, "text", ["fold-control-label"], [["x", "120"], ["y", "560"]]) this.fold_control_text = document.createTextNode("Fold"); this.fold_control_label.append(this.fold_control_text); - //this.call_control = create_svg_element(this.game.svg, "rect", ["call-control"], [["x", "375"], ["y", "440"], ["width", "55"], ["height", "50"], ["rx", "10"]]) this.call_control = create_svg_element(this.game.svg, "rect", ["call-control"], [["x", "190"], ["y", "530"], ["width", "120"], ["height", "50"], ["rx", "10"]]) this.call_control.onclick = () => this.game.send({type: "TakeAction", action: {action: "Bet", chips: this.game.chips_to_call()}}); - //this.call_control_label = create_svg_element(this.game.svg, "text", ["call-control-label"], [["x", "402.5"], ["y", "470"]]); this.call_control_label = create_svg_element(this.game.svg, "text", ["call-control-label"], [["x", "250"], ["y", "560"]]); this.call_control_text = document.createTextNode("Call"); this.call_control_label.append(this.call_control_text); - //this.bet_control = create_svg_element(this.game.svg, "rect", ["bet-control"], [["x", "435"], ["y", "440"], ["width", "55"], ["height", "50"], ["rx", "10"]]) this.bet_control = create_svg_element(this.game.svg, "rect", ["bet-control"], [["x", "320"], ["y", "530"], ["width", "120"], ["height", "50"], ["rx", "10"]]) this.bet_control.onclick = () => { const chips = +this.bet_size_text.textContent; @@ -102,7 +89,6 @@ export class BetControls { } } - //this.bet_control_label = create_svg_element(this.game.svg, "text", ["bet-control-label"], [["x", "462.5"], ["y", "470"]]); this.bet_control_label = create_svg_element(this.game.svg, "text", ["bet-control-label"], [["x", "380"], ["y", "560"]]); this.bet_control_text = document.createTextNode("Bet"); this.bet_control_label.append(this.bet_control_text); @@ -140,10 +126,8 @@ export class TexasHoldEm { this.big_blind = this.small_blind * 2; this.error_text_timeout = null; - //this.svg = create_svg_element(this.container, "svg", ["texas-hold-em"], [["viewBox", "0 0 500 500"]]) this.svg = create_svg_element(this.container, "svg", ["texas-hold-em"], [["viewBox", "0 0 500 600"]]) - //const background = create_svg_element(this.svg, "rect", [], [["width", "500"], ["height", "500"], ["fill", ["#404040"]]]); const background = create_svg_element(this.svg, "rect", [], [["width", "500"], ["height", "600"], ["fill", ["#404040"]]]); this.error = create_svg_element(this.svg, "text", ["game-error"], [["x", "20"], ["y", "450"]]);